This module felt like return to the structure of visual skills, with quick briefs, a lot of learning but short briefs. This meant it was sometimes hard to push ideas very far and briefs required a fair amount of committing to an idea fairly early.
It was nice to learn new processes. I used glitching as a part of the final brief, which was really interesting as it feels technical, but is very easy and I also liked the random element of it. Digital processes have been pretty much new to me this year and I’ve tried hard to develop my skills and I definitely feel like they have developed. However, I found lots of the digital work (illustrator, making the gifs) quite hard as I still don’t feel that good at digital processes. Although it was time consuming, I enjoyed the gif making and I can imagine making more in the future. For the illustrator (sticker) brief, I picked a very simple design that didn’t require using curves. I tried out curves a bit but I don’t think I fully mastered it. While I was happy with my design, I realised that I hadn’t learnt as much about illustrator as if I had chosen a more complicated design (or pushed more than one outcome). The technological restrictions of brief 1 and 2 meant I don’t think I did as much experimenting and thinking about ideas and visuals, and as a result the outcomes felt more complete and successful. This module has opened me up to ways to make digital work interesting and not totally lifeless.
During this module; especially in the final brief, I’ve revisited processes I’ve used before and I enjoy, like mono printing and manipulating images with a scanner. It feels almost strange returning to these processes as I’ve been using so many different processes this year and I think I need to apply what I have learnt in new processes to processes I already know (not getting stuck in a comfort zone or doing the same thing over and over again).
It feels like I am becoming less preoccupied with what the work I’m making is (is it illustration) and letting it happen a bit more (for example, the final brief). This has positives and negatives, as the work could potentially be more interesting as I’m not ignoring potential ideas much; but maybe these ideas not as useful or refined. In this module and visual narratives I think I have been trying to find a way to focus the slightly more ridiculous elements of my image making to be more structured and useful as pieces of visual communication.
For the most part, I think I’ve maintained better studio practice for this module and as a result is that the workload has felt more manageable. My blogging also feels like it has improved, I’ve got a routine and I do it regularly. However, sometimes I wonder if my posts can be long rambling and nonsense for anyone except for me.
In the final brief, I struggled with outcomes. I ended up pushing the development of the project rather than focusing hard on the outcomes. This may be down to the length of the brief combined with a tendency to developing through pushing image making and playing around rather than straight up designing. I think this can sometimes be a strength but it can impact on outcome, which is annoying. In future, I need to be more aware of where I am in a project and planning what to do next; in general, but more importantly on short briefs. (structure and planning).